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Cyberpunk 2077 1.1 patch is here — and it’s getting mixed reviews

Cyberpunk 2077 i.ane patch is here — and information technology's getting mixed reviews

Cyberpunk 2077 keanu reeves
(Image credit: CD Projekt Cherry-red)

The first major Cyberpunk 2077 patch is here. Version 1.ane promises fixes and performance tweaks across all platforms, and the official Twitter business relationship added that information technology "lays the background for upcoming patches".

That includes February'southward 1.2 update, which programmer CD Projekt Blood-red has already described as a "larger, more pregnant" patch.

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You can read the total patch notes here, where a number of specific quest and open earth bugs are namechecked, merely the main meat of the update seems to exist in terms of functioning (with memory usage improvements) and stability — with known crash points fixed.

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In addition to these improvements that announced across the board, there are certain fixes that apply specifically to certain platforms, outlined at the stop of the notes. And here, it looks similar PlayStation users get a better time of it than Xboxers, with the company highlighting "performance optimization of crowds on PlayStation 4 Pro and PlayStation 5", with no such parity for Xbox One Ten or Xbox Series 10.

The Xbox specific patch, for its office, does highlight improved retention usage at various points, but there'south no word of improvements for the faster members of the Xbox family.

How big the patch is depends on your format, with the GOG version coming in at 1GB, compared to 5-9GB on Steam (presumably due to unlike patching mechanisms) and around 16GB on console.

Then, if you're waiting for your download to stop – or maybe on the contend nigh buying the game for the first time – what can y'all await from the patched version?

Cyberpunk 2077 patch reactions: Good on PC and PS4

Reaction to the Cyberpunk 2077 patch seems mainly positive on PC, which was already by far the best way to play it. "I literally couldn't drive on max settings before the patch, now I tin can drive without whatsoever problem," wrote i Reddit user. "And that's on settings that should be way above my pc specs." Another noted that, without changing their settings, parts of the city that used to dip to 25fps now stayed steadily in the 31-35 zone. "A skillful comeback."

PlayStation performance also seems to be boosted sufficiently to be getting tentative thumbs up from players. "FPS DEFINITELY went up and are a flake more stable, especially when driving," wrote one PS4 Slim user with an hour of version ane.i game time nether their belt. "For what I played, it WAS playable, merely still has lots of rough edges, but this are 2 or three steps on the correct direction."

Another PS4 Pro user (albeit with an SSD upgrade) was equally impressed, noting that actions that used to crash the game without fail no longer would, and that performance was much improved. "Information technology's making me realise how much of the city I haven't seen because I was actively avoiding larger areas in case it crashed."

Cyberpunk 2077 Xbox Ane patch: Gamers aren't happy

Unfortunately, it's hard to discover equally positive reviews of the Xbox One version of the game, with most users reporting that it feels the same. Indeed, the video below comparing footage of ane.06 against 1.1 on an Xbox One South All Digital console doesn't seem to show much departure at all.

Perhaps the PlayStation version was the priority for CD Projekt Cherry-red this fourth dimension around, in a bid to get Sony to reinstate the game to the PlayStation store after it was booted final yr. Or perchance the PlayStation version was but easier to optimize. In whatsoever instance, early on impressions signal that the Xbox Ane version — at to the lowest degree on last-generation hardware — isn't showing the level of improvement fans were hoping for.

There's nevertheless time, of grade. When CD Projekt Red unveiled its updated Cyberpunk 2077 timeline, the February patch was labelled as a "larger, more meaning update." Fingers crossed that all versions continue to move the game in the right direction – and that Xbox owners aren't left behind.

Freelance correspondent Alan has been writing most tech for over a decade, covering phones, drones and everything in between. Previously Deputy Editor of tech site Alphr, his words are institute all over the spider web and in the occasional magazine besides. When non weighing up the pros and cons of the latest smartwatch, y'all'll probably find him tackling his ever-growing games backlog. Or, more probable, playing Spelunky for the millionth time.

Source: https://www.tomsguide.com/news/cyberpunk-2077-11-patch-is-here-and-its-getting-mixed-reviews

Posted by: pellegrinoturam1981.blogspot.com

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